Saturday 9 September 2017

Atelier Tia progress (AUG-2017)


      Hi, sorry for slow update.  I finished coding AI and battle animations for regular 2nd stage enemies.  The 2nd stage is a Cave.  So the enemies are dark and dungeon theme.  There are shadow demon, cat girl, succubus, orc, demon eye and stone golem.  Golem is a mini boss similar to Giant Slime that you fought in prologue stage.

      The works left for 2nd stage are h-scenes, background, cut-scene event and stage boss.

15 comments:

  1. i like the succubus one my favorite monster girl^^

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    1. i hope you can release a public version with the first stage i like so see more for this game

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  2. the game looks great!, out of simple curiosity, how are you going with the game ?, have you already made many enemies and animations?, how many stages have you already made?

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    1. Thank you.
      About game progress, I nearly finished 2nd stage. 2nd stage boss coding should be finish today. The rest of work are cut scene and 2 boss H-sprites.

      Game will have 8 stages if my plan not change.

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    2. how do u gat out of the cave?
      i find nothing but empty hallways with monsters after defeating the boss

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  3. Is it possible to buy the access to your patreon with bitcoins?

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    1. Nope sorry, patreon accept paypal and credit card.

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  4. Honestly, if I am allowed to comment from a critical point to give ideas, I have only played the free demo that you have left, it seems to me that the final boss of the giant slime is a bit simple and very seen, but otherwise , it would be nice if the game counted on CGs which were of violation to Tia in case you lost, the animations CGs could be style like those of the game virus Z, with an angle where you could see the penetration and the face of Tia with cum included.

    The game would be good to have events trap, this is something that can be used to not have to eat waves of enemies every two times three falls etc, which is a failure that has many platform games hentais and is that the waves are Well, but they can tire the repeated use, for this you can put an event in which to fall or enter a wrong area you put a special enemy which introduces you an animation hentai yours and in case you die appear in the previous area, an example would be the game vanjas called Space Explorer Bekki: Escape From Planet Zokra in which there were some puzzles such as to cross 3 doors and if you went wrong entering the wrong one special monster you violated and took a life , it would also be cool to add traps like nets, snares, or when pressing a button an enemy would have made a violation of Tia in a similar way to the game of LAB2-UndeR GrounD.
    As for 35% female, 5% futa and 60% for male and monster, I would have distributed the thing in 35% female, 15% futa and 45% male and monster, mostly because futa enemies seem to me very few and are enemies that attract and technically are doing the role of a male enemy, but with the face and beauty of a female enemy, that if I keep Tia as a woman, I get ugly those animations in which the protagonist gets a penis, I do not like e.e , Good luck and keep it up!

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    1. Thank you for your comment and idea :D

      About CG, each stage will have CG for boss (Tia punish them). And CG for Tia with mini boss like Giant Slime.

      About futa contents, I want to add them for variety but not not much. I'm OK with futa but not fan of it. I like yuri more :P

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  5. Beautiful game, the game will have CGs based on the violation of Tia by bosses, or will be Bosses in case of women are style like virgin invader?, It would be great if they were Tia and CGs animated

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    1. Both, victory CG for each boss and game over type CG for each mini boss.

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  6. When will it be relased?

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