Monday, 23 November 2015

Alchemist Girl Tia Project - Start!

    Hi everyone, I spend lot of time for Tia and now I finished her idle and jog sprites.  I try to draw her in large image and scale down to 32% in game.  Still have to draw her back part (tired -*-).  I think she look cute enough and hope everyone love her  ^.^

In game sprite (32% from original)



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 Full Scale (click image for full view)



Wednesday, 11 November 2015

Virgin Invader V1.1 (Final Version)

     Virgin Invader V1.1 is now released on DLsite & Kimochi.  Please update XD
- Add All CG (10 CG)
- Fixed 3rd CG
- Add Arena Mode : 20 special fights for people who want more challenge

And here uncensored file for V1.1
https://mega.nz/#!bttj1aCK!NU4kjsruZ9vjONeYmnMpdnsrhbKrScDYjF4sazH445A

I hope everyone enjoy ^^
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    Now I trying to draw and make idle sprite for Tia (Alchemist Girl - Tia).   But I think it's will take lot of time because I planned to try Spine for make animation.  So I need time for learn Spine.  I will show her after I finished her first animation :D

Friday, 23 October 2015

Vote Result & 2nd Game Concept & Main Character Design !

   Hi everyone, thank you for your vote.  Now the poll for my 2nd game is closed and I want to show the result.  This is the vote result after select heavy filter(remove spam vote - around 80-100 spam votes >.<")


The winner is Alchemist Girl.  
At first fox/wolf girl 1st but after the end of the first week.  Alchemist girl lead the poll until the end.

I already design her outfits.  I want to show and receive your comments :D


I still not decide which design to use yet.   About minor detail like eyes color, hair color, show bare legs or long socks.  These detail maybe change in the final.  But Pony tail is my favorite :P

Alchemist Girl Detail : 
    Her name should be Claire, Ellie, Reila, Tia (My favorite name for girl).  They sound simple and cute.  She is a good girl, hard-worker, a bit tom boy and do violent things when she's angry.  She open small atelier outside the town and make potions for living.  But the bad alchemist organization invade the town and spread gases that make people in town become mindless and living only for sex.
She have to travel to various places for collect special ingredients to make item that can help people in town.  But the bad alchemist organization will interrupt her journey.

Sub Character (Mascot) :
    She live with her small, cute, chubby, flying monster (like a mascot character in most Magical Girl Anime).  He is MC's servant who help her alchemy job and training combat skill (She use him as boxing sandbag -.-")  He look cute and gentle but his real personality is pervert.  He usually do ecchi thing to his master when she's not carefully like silently move under her skirt for see which panty she wear today while she synthesis alchemy at the cauldron,  charge to her boobs when she's back home as welcome or peep while she take a bath (and these are the reasons why she use him as boxing sandbag XD).  And if she noticed his ecchi move.  She will stomp him with her boot, smash with staff or use alchemy items on him.  But he still continue do it as part of his life.  I want to put him in game because more character can make better dialogue, comedy parts and he has role to punish female bosses.

Combat Style & Alchemy :
    She use martial art with long staff (similar to Leia in Tales of Xillia).  Game will have alchemy system that allow you to make alchemy items like HP/MP potion, Fire/Ice/Lighting/Cyclone bomb, Stat+ potion, toxic mist and others.  Enemies have a chance to drop gem with different colors.  Each potion will use different number of gems (example: fire bome use 3 red gems / Cyclone use 2 blue + 2 yellow gems).  You can use colorless gem for upgrade your HP/ ATK /Stamina.  And maybe create accessories that you can equipped for increase stat or passive skill.

    She not hesitate to punish defeated female enemies with her alchemy.  She can regain MP by summon-H same as Virgin Invader.

   She will have 4 special attack same as Virgin Invader but my currently have 5 ideas so I have to cut one out  D:
    -  Spinning staff and move upper for attack surrounding enemies and air (maybe you can continue air combos after this special attack)
    -  Charge Forward and moving herself too (Same as down+special Invader's attack)
    -  Power up her staff and throw it like a lance (same as Escha Skill in Atelier Escha & Logy)
    -  Power Smash - Power up her staff and use it like baseball bat.  Make enemies in front of her fly away.
    -  Rapid Stab - attack multiply hit to enemies in front of her.  this move will not make your enemies knock down.  So you can continue your combos.

About Art and Graphic :
     I planned to make larger scale for character maybe same as Guild Meister size and will add more frame for make animation smoother.  But still have to careful about memory problem, not sure how Game Maker Studio can deal with it (have to test first).  For Virgin Invader, I made left/right sprites because it easier for my noob coding skill but it waste of memory (+40% memory for each character loaded).  But this time I will use coding for help left/right images and use these space of memory for larger images.  I planned to draw character in larger size and scale down, not 1 : 1 as Virgin Invader.

(Image in red circle maybe in-game size)

Plan and Idea about game play :
- All bosses are alchemist girl.  They will use martial art and alchemy tech/weapon.
- Your enemies are Alchemists, Mercenaries, Monsters, Monster Girls.  I try to list enemies I have to make and maybe game will have more than 30 or 40+ type of enemies (for 6 stages)  Each enemy will have 1 H-scenes and 2-3 for boss.  Not confirm gang bang yet (40% of enemies are girls  XD)
- Game will have 6 stages, not count prologue stage.  And maybe add 2 more stages if I make patreon goal and it's reach.
- Each stage are larger than Virgin Invader (you can think of Odin Sphere or Oboro Muramasa Map)
- In some room will have treasure chest or girl raping by monster.  You will receive gems, potions or Alchemy Scroll(unlock potions) for rewards.  And sometime you have to use alchemy for help searching.  Fire bomb for destroy large rock, melt ice.  Cyclone for blow the flame field and ETC.
- I want to put some platform in the fight.  Example : jumping on the higher cliff, tree branch while fighting.  But not confident much about how to make AI deal with platform. Not confirm this idea yet, maybe have to wait and try Odin Sphere Remake (Odin Sphere Leifthrasir) for more ideas.

Still thinking about main character H-scenes :
- Cloth Durable System : If you take damage, your cloth durable will decrease and cloth will be torn when it reach to 0.  Then you will get rape by some enemies attack or while knock down depend on each enemy.  
- If you take H-attack you will lose HP same as fully cloth but will change hurt to H animation and increase some H-climax (freely see H-scene or break out)
- If you get rape while knock down, your H-climax will slowly continually increase and you have to spam button for break. If H-climax full, you will lose some HP.
- You can restore cloth at save point (half stage and before boss)


And Finally about Virgin Invader CG Progress :
  I think I can finish 9th CG this week but the problem is I have to make 10 CG because I can't put all demon girls in a CG >.<"   So I separate them out (Succubus+Dark Priest and Bunny+Cat).  And maybe add some extra fight for people who want more challenge; example : more aggressive boss, 2 bosses at once and etc.  But no new H-sprites :P   So the final version of Virgin Invader will finish in 1-2 week.

Monday, 12 October 2015

Virgin Invader is now on Kimochi with $13.5

   Hi everyone, Virgin Invader is now selling on Kimochi with $13.5  (because the service fee is cheap :D)
You can buy Virgin Invader(already uncensored) by credit card and test games from other developers.

Please support both MenZ Studio and Kimochi here : https://kimochi.co/


Thursday, 24 September 2015

Virgin Invader V1.02 is out on DLsite

   Virgin Invader V1.02 Updated :
- Sound Bug Fixed
- Add 2 new HCG
- In Animation Gallery Room : Add 4th H-State (Loop - Slow/Fast/Climax then back to Slow without knock girl out)  Can toggle by F1/F2
- Add Dark Nun in Gallery
- Fixed some English Dialogue

Tuesday, 15 September 2015

Important !!! - Vote for my 2nd game XD

   Hi everyone, I thinking about 2nd game idea for now.  After I see Virgin Invader sales for a week passed. ( T_T )  I decided that my next game will have girl main character.  Maybe male mc not popular enough.
Sorry for people who like male mc.

   Game still fighting genre as Virgin Invader but will change some part :
- Speed up movement
- Add lv or upgrade system (maybe upgrade system is more suitable for stage game)
- Item for use : HP potion, power+ duration, etc.
- Weaker enemy but spawn more compare to Virgin Invader
- Game will be easier on Normal because many people complain about Virgin Invader difficulty.  But    I will make difficult option range from Very Easy - Very Hard or maybe up to Hell/Chaos
- Game over rape but your character will get rape in battle : when knock down or some enemies     attack
- H content will unlock when you cleared stage.  So no need to lose
- Maybe have punishment sex to defeated female enemies like Thunder Warrior Raidy, maybe CG   or sprites (not decide yet)
- If you worry that you will not see variety of girls. 15-20% of enemies will be girl or futa (mostly girl because I like yuri ^.^ )

Still not sure about how stage look like.  Should I make open world or stages.
- If I make stages - upgrade system and more easier to make ( more on this choice)
- If I make open world - lv system and maybe equipment.  Worry about story, dialogue and background maps.

  I thinking about increase character size.  Maybe character size will similar size to Guild Meister 2 or Soul of Forgery.  So The H content will look more better.
Enemies will focus on close range attack because if character is larger, the view will close up and players will have more problem with long range attack.
Still worry about game memory problem(larger images = more memory use) but I thinking about upgrade game engine to Game Maker Studio.  So maybe it's can help (Have to lose times learning GM studio -*-)

If you want to see how gameplay look like.  It's similar to Oboro Muramasa or Muramasa Rebirth from Vanillaware.  But maybe don't have that air dash attack because mc not a ninja  :P
https://www.youtube.com/watch?v=ioSxc-W_ilg

Now time for vote about Main character and game theme XD
1.) Alchemist Girl
Story/Theme :
     The Dark Alchemist Clan invade and use dark art to make people in the town lose they mind and become lustful.  People become like slaves and do only sex.  Your character is Alchemist girl who live in Atelier outside the town.  You have to go to various places for find ingredients to create alchemist item that can help people in town while the Dark Alchemist members will come to interrupt you.

     If you're thinking about cute alchemist girl like Aterlier Arland or Dusk from Gust that use staff, cute pose and shoot magic from staff.  Sorry :P she will swing her staff smash on enemies head, do combos and power smash with home run pose.  And she will use alchemist attack too like explosive, ice, gas (maybe for special attack)

Main EnemyType :
Human(Dark Alchemist), Alchemist Monster, Monster Girls and field enemies (depend on stage theme)

Benefit :
Have widest range of H content / sex fetish because She go to collect ingredients in various places and Alchemist Monsters can be varieties.

2.) Elf Girl
Story/Theme : 
    You play as elf girl who fight against the Dark Force that come to attack her home town.  Your duty is to destroy the evils and rescue kidnapped elves.  She will use both sword and bow.  You can combine short and long range attack as you like.  (Arrow maybe limit and wait time for recharge)

Main EnemyType :
Orc, Goblin, Dark Elves, Demon and field enemies (depend on stage theme)

Benefit :
If you like Elf, Dark Elf, Demon and maybe Zombies  :P

3.) Fox / Wolf Girl
Story/Theme : 
     Long time ago, human and werebeast made a contract that will not invade each others.  But in the last few years, the ruler of human break the contract.  Bandits and mercenaries attack and kidnapped werebeast.  Then sell them as sex slaves or research objects.  The queen of Fluffy Ears tribe send you to rescue kidnapped werebeast and find why human break there contract.

     You play as werefox or werewolf girl.  She use her claws and kick as weapon.  She maybe have the best speed compare to other 2 mc but shortest range.

Main EnemyType : 
Human(Bandits / Mercenaries), Werebeast and field enemies (depend on stage theme)

Benefit :
Werefox / Werewolf / Werecat (Fluffy Ears / Tail Girls)


* * * About Field Enemies : depend on story and theme stage (didn't think about it yet)
- If Forest maybe have Wolf, Snake, Alraune 
- If Water maybe have Fish, Merman, Mermaid 
- If Cave maybe have Imp, Golem, slime, Tentacle monster 
    So still can have various of enemy types or sex fetishes but you will more encounter "Main enemy type" 


     You're the one who decide my 2nd game.  The poll is on the tab bar(right side).
Each person have 1 vote and 2 for Virgin Invader Patrons, so think carefully.  Feel free to comment and share what you think.  

The poll will close when I start drawing the 9th CG for Virgin Invader. 
(Current progress 50% on 4th CG, around one month I think)