I've been following your progress since you first posted on umlf, and am greatly impressed.
Mind if I ask you what you are using to create your sprites? You seem to be using gamemaker studio -how much coding is involved to setup the basic side scrolling engine?
Random comments:
I really like the design for the first demon girl. She looks really cute.
Great job on the variety of different attacks -especially the bosses. The signals on the unblockable attacks give just enough time to react to it.
Have you thought about a statistic/achievements page at the end of each level?
It would be more interesting if there were more incentive to H each enemy if you gained something from it besides special. Maybe a slight increase to max health or faster ally recharge. Maybe a special move unlocked after a certain number of unique H or just increase the max number of special levels.
Have you thought about recycling the bosses of each level as a sub-boss for later levels? Maybe slightly weakened -although if you
gained more health/special after each level it might even out.
As for variations on H positions how about a threesome with the demon girl vs.level boss? You can transition from monster H to a double team.
How about an air dash or a riposte for the main character? I really liked the riposte from the second level boss.
Oh! many question : 1.) Sprite - I'm not good in dot art and more worse in illus so I mix it together. I use SAI. May be weird because most people use it for large image like CG.
2.) I use Game Maker 8 - lot of coding for each character(more than 300 rows of code). Someone said fighting platform is the hardest for coding. My game is 50/50 fighting and beat'em up so may be nearly the hardest.
3.) achievement - Wow that a great idea but I still not sure how to code that. At first I play to make shop system but I lazy in later. I have to finish making all stage first. And test it that game is too hard or too easy if I put upgrade system. So I will think about it later. But for increase special no, I think max at 3 is OK and you can use demon girl so It like 4 max.
4.) Recycle Boss - Sure! I plan to make New Game Plus+ So you can play my game 2 rounds. The boss will be recolor and become special enemies(x2 or x3 HP compare to normal enemies and decrease atk skill to 2-4) and rearrange girls appear like you can encounter cleric/priest/assassin in stage-1.
5) threesome? I already plan for each demon girl with each boss(stage2 - 5) I will think about it later.
6.) air dash or a riposte - It will have air dash or double jump if I add upgrade system. But may be no for riposte since player don't have counter attack system.
Hahaha , in My game Cleric only use mace (Seal Online) But it's OK I think some sex position doesn't have to be that different Anyway just want to throw some idea if You really need it Perhaps You want to check this RE/RJ038574 Good Luck
With that shield , She's more like Guardian IMO
ReplyDeleteGreat work
I've been following your progress since you first posted on umlf, and am greatly impressed.
ReplyDeleteMind if I ask you what you are using to create your sprites? You seem to be using gamemaker studio -how much coding is involved to
setup the basic side scrolling engine?
Random comments:
I really like the design for the first demon girl. She looks really cute.
Great job on the variety of different attacks -especially the bosses. The signals on the unblockable attacks give just enough time to react to it.
Have you thought about a statistic/achievements page at the end of each level?
It would be more interesting if there were more incentive to H each enemy if you gained something from it besides special. Maybe a
slight increase to max health or faster ally recharge. Maybe a special move unlocked after a certain number of unique H or just
increase the max number of special levels.
Have you thought about recycling the bosses of each level as a sub-boss for later levels? Maybe slightly weakened -although if you
gained more health/special after each level it might even out.
As for variations on H positions how about a threesome with the demon girl vs.level boss? You can transition from monster H to a
double team.
How about an air dash or a riposte for the main character? I really liked the riposte from the second level boss.
Keep up the good work!
Yeah! she really look like Guardian, HA HA
ReplyDeleteOh! many question :
1.) Sprite - I'm not good in dot art and more worse in illus so I mix it together. I use SAI. May be weird because most people use it for large image like CG.
2.) I use Game Maker 8 - lot of coding for each character(more than 300 rows of code). Someone said fighting platform is the hardest for coding. My game is 50/50 fighting and beat'em up so may be nearly the hardest.
3.) achievement - Wow that a great idea but I still not sure how to code that. At first I play to make shop system but I lazy in later. I have to finish making all stage first. And test it that game is too hard or too easy if I put upgrade system. So I will think about it later. But for increase special no, I think max at 3 is OK and you can use demon girl so It like 4 max.
4.) Recycle Boss - Sure! I plan to make New Game Plus+ So you can play my game 2 rounds. The boss will be recolor and become special enemies(x2 or x3 HP compare to normal enemies and decrease atk skill to 2-4) and rearrange girls appear like you can encounter cleric/priest/assassin in stage-1.
5) threesome? I already plan for each demon girl with each boss(stage2 - 5) I will think about it later.
6.) air dash or a riposte - It will have air dash or double jump if I add upgrade system. But may be no for riposte since player don't have counter attack system.
Thank for comment :)
Hahaha , in My game Cleric only use mace (Seal Online)
ReplyDeleteBut it's OK
I think some sex position doesn't have to be that different
Anyway just want to throw some idea if You really need it
Perhaps You want to check this RE/RJ038574
Good Luck
I like her appearance. She reminds me of Sypha Belnades in Castlevania: Judgement.
ReplyDeleteI like her ass hahaha
ReplyDelete